A car crusher is an interesting device. As we work, play and sleep, the crusher marches on, eating up everything in its path. Between junkyard visits, acres of cars are replaced with new wrecks, and the parts we saw last week very well might be a soup can this week. Every day, more and more of our cars are sent to Mopar heaven, leaving us with fewer and fewer donor cars to pull parts from. Because most cars came through with drum brakes, this poses a serious problem for those of us needing disc brakes to survive today's traffic. Although the aftermarket is amassing an impressive array of bolt-on kits, the millions of us junkyard-scrounging economy types are left with few choices.

For years, it's been a common recommendation to use the '73-and-up A-Body disc-brake spindles as a starting point, and up until recently, this wasn't an issue. Now, however, the question is if you can find them, not where. Original A-Body disc brake setups are almost impossible to find in the yard as everything's getting crushed to make way for the profitable late-model wrecks. Of course, you can also use the identical '70-'74 E-Body disc spindles, but we all know there aren't any E-Bodies in junkyards.

So what are we to do? There's a fierce debate going on about the so-called B-Body spindle. This one spindle is actually used in all '73-and-up B-, F-, J-, M- and R-Body cars, which is a huge source for cheap disc brakes. Fifth Avenues and Diplomats are a common site in the junkyards, providing all the disc-brake spindles we could ever need. See the accompanying chart for a list of all the cars in this group.

The rumor is that these spindles cause poor geometry, binding balljoints and other problems, which will lead to the untimely demise of you and your car. Having used these spindles in various A- and B-Bodies with no problems at all, we decided to study the differences, analyze the geometry with some good software and document the honest differences. We're directly comparing the '73-'76 A-Body/'70-'74 E-Body disc spindles to the late B spindle. We'll simply call them the A or B spindle.

To explain these differences, a little geometry background is required. There are many issues concerning front suspension, but we'll only touch on the major items that are affected by this spindle change.

Toe change can also be called "bump steer," and is the most commonly known term, and the least understood. All suspension systems exhibit some amount of bump steer, because the tie rod does not follow the same arc as the spindle in a double a-arm system. A strut suspension is much easier to work with, but that doesn't apply here. The goal is merely to minimize bump steer and to keep it within an acceptable range. Race car builders try for as little bump steer as possible, but it's basically accepted that it does not affect handling if kept below approx. 0.031-inch or 1/10 of a degree per inch of travel. Factory street cars have a much larger tolerance, usually double this amount. In basic terms, less than 1/16-inch of toe change per inch of travel is acceptable.

Also important to know is how toe-change affects the driver. In a straight line, with the nose moving up or down, both tires change the same amount, essentially canceling out the effects. Through a corner, however, the outside tire carries most of the weight, and determines most of the driver's control of the car. This means toe-change in compression is most important, as it has a bigger affect on handling. If the wheels toe-out slightly under compression, the car will turn less into the corner, called under-steer. This is typically more stable, as the driver will continue turning the wheel into the turn, which is a natural response. If the wheels toe-in substantially under compression, the car will turn more, called over-steer. The driver is forced to turn the wheel out of the turn to correct, which is not natural, causing an unstable feeling.